<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss' xmlns:gd='http://schemas.google.com/g/2005' xmlns:thr='http://purl.org/syndication/thread/1.0'><id>tag:blogger.com,1999:blog-8742690109491962207</id><updated>2011-09-12T20:28:50.605+03:00</updated><category term='Official'/><category term='ARGON'/><category term='Babysteps'/><category term='DeviantART'/><category term='AGE'/><category term='General'/><title type='text'>Wutata's Seasonal Blogging</title><subtitle type='html'>I has intarwab.</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default?max-results=100'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>40</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>100</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-2794993540013020718</id><published>2011-02-21T13:08:00.000+02:00</published><updated>2011-02-21T13:08:20.104+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>About hiatus</title><summary type='text'>I was supposed to publish a lot of new information regarding the engine long time ago, but something, that I didn't ever could happen, happened.

I'm currently working full-time as a game developer, so I had to put engine on hold until I get my personal stuff together. I work at Traplight Games.

I will, however try to resume as quickly as I can. I'm close finishing new features and planning on </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/2794993540013020718/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=2794993540013020718' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2794993540013020718'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2794993540013020718'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2011/02/about-hiatus.html' title='About hiatus'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-3043183587118131458</id><published>2010-12-16T11:17:00.000+02:00</published><updated>2010-12-16T11:17:48.910+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Christmas drawing near</title><summary type='text'>I've been working on school projects and AGE for a quite a while now. School projects are nearing completion, where AGE isn't even near.

I will now succumb to Christmas sleep and will return next year.

- - -</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/3043183587118131458/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=3043183587118131458' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3043183587118131458'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3043183587118131458'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/12/christmas-drawing-near.html' title='Christmas drawing near'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-3174321683537425229</id><published>2010-12-02T00:10:00.000+02:00</published><updated>2010-12-02T00:10:07.945+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Working on Boney Milestone</title><summary type='text'>I've been very busy doing schoolwork and this. I've been working on primarily bones system, how to read them and how to implement them using IK and FK. I also have premature support for particles.

I will later on add shadow mapping and other fancy stuff.

I'm very sorry for the lack of updates. I will try to be more active and post more about the progress, but because of school and personal life</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/3174321683537425229/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=3174321683537425229' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3174321683537425229'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3174321683537425229'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/12/working-on-boney-milestone.html' title='Working on Boney Milestone'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-2361668153594532749</id><published>2010-11-09T16:19:00.002+02:00</published><updated>2010-11-09T17:40:25.837+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Milestone reached: now in HD(R)</title><summary type='text'>Yes, I know it's a bad pun.

But seriously, I've been sick last week so I couldn't post stuff. I'm done with post processing and decided that I'll work good shaders before posting a shot.

I render to 16-bit floating point scene and then go through high pass, blur pass and tone mapping pass. To those who don't know what that means, it's the basic guideline of how you create HDR scenes. In reality</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/2361668153594532749/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=2361668153594532749' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2361668153594532749'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2361668153594532749'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/11/milestone-reached-now-in-hdr.html' title='Milestone reached: now in HD(R)'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://3.bp.blogspot.com/_4BP09VmQkTA/TNlXpjN9yUI/AAAAAAAAABg/kVvqrOqnYyc/s72-c/dwarf.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-7453287715160213409</id><published>2010-10-31T20:25:00.002+02:00</published><updated>2010-10-31T20:27:05.283+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Miles T, One Reached.</title><summary type='text'>Sorry for lack of updates, but I'm not sure if updating about "I'm having terrible time with LUA" is good advertisement. Statistical information is always fun though:

Cups o' coffee consumed: 26
Lines of code added: 812 (of which LUA script lines 76)
Days past deadline: 3
Nightmares: 0
Origamis done while thinking what's wrong: 14
Days spent learning the script language itself: 1 

Anyways, </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/7453287715160213409/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=7453287715160213409' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7453287715160213409'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7453287715160213409'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/10/miles-t-one-reached.html' title='Miles T, One Reached.'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4430927898086291592</id><published>2010-10-21T14:37:00.001+03:00</published><updated>2010-10-21T14:37:18.035+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Third Milestone</title><summary type='text'>What!? Already!? Nothing much to tell here though.

Anyways, as I mentioned before, the materials are loaded directly when loading the mesh. As I do this engine with minimum amount general purpose stuff, I have set purpose for each texture loaded, I support following types of textures: 
Diffuse
Specular
Ambient
Normal map
Lightmap
Heightmap
For now AGE renders through fixed function pipeline, but</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4430927898086291592/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4430927898086291592' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4430927898086291592'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4430927898086291592'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/10/third-milestone.html' title='Third Milestone'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_4BP09VmQkTA/TMAlAMMm9pI/AAAAAAAAABc/FE3kBm3OaYQ/s72-c/mats.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-2293446372386364080</id><published>2010-10-20T12:51:00.002+03:00</published><updated>2010-10-20T13:09:19.761+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Second milestone revisited</title><summary type='text'>Alright, the bug is fixed. Everything is coming along smoothly. Next up is materials. Luckily they are so close in terms of integration to the meshes (they are loaded at the same time as I load up the mesh) that it shouldn't take too long. Which means it'll take me at least 3 weeks because of some stupid bug.

Kidding aside, currently implemented features:
Scenegraph GameObject/Component system 
</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/2293446372386364080/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=2293446372386364080' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2293446372386364080'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2293446372386364080'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/10/second-milestone-revisited.html' title='Second milestone revisited'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_4BP09VmQkTA/TL67YIYaPqI/AAAAAAAAABY/n8pbRkD25rw/s72-c/quess.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-968110143109765772</id><published>2010-10-19T07:21:00.000+03:00</published><updated>2010-10-19T07:21:13.439+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Second milestone</title><summary type='text'>It seems the gods of all sense has forsaken me.

Apparently, loading three 4mb models imported to the engine takes almost a gigabyte of memory. Hmm... I think there's a problem.

Anyways, I've been busy working on this thing, and I'll be sure to get you pictures this weekend. I'll try to concentrate all my willpower not to post anything with spheres.

'G' in AGE means both Game and Graphics. I </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/968110143109765772/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=968110143109765772' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/968110143109765772'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/968110143109765772'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/10/second-milestone.html' title='Second milestone'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-8234396169731753205</id><published>2010-10-14T02:26:00.000+03:00</published><updated>2010-10-14T02:26:20.557+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>First milestone reached.</title><summary type='text'>Hey!

As stated before, I'll be updating weekly, if not more often. More exactly, when I get a milestone done. I have my milestones in order from very beginning to the end. Meaning I write the code from scratch, sort of.

Current milestone was to get the Object/Component base up and working, but it also contained filesystem, renderer stuff, modifications to maths library, a lot of new enums and </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/8234396169731753205/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=8234396169731753205' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8234396169731753205'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8234396169731753205'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/10/first-milestone-reached.html' title='First milestone reached.'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-2318219111321600341</id><published>2010-10-09T21:11:00.001+03:00</published><updated>2010-10-09T21:12:09.367+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Project AGE officially starting at 11.10.2010</title><summary type='text'>(It's dd.mm.yyyy format, get used to it.)

Official project design and synopsis documents created and have been posted for verification. The AGE is getting huge jump in terms of dedication from now to winter. My aims are high, as I have lots of usable code to jump start it.  Unofficially I have stuff done already, but let's not tell that to everyone.

I will report here weekly, if not more often,</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/2318219111321600341/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=2318219111321600341' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2318219111321600341'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2318219111321600341'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/10/project-age-officially-starting-at.html' title='Project AGE officially starting at 11.10.2010'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-3617196038574276243</id><published>2010-09-23T17:12:00.000+03:00</published><updated>2010-09-23T17:12:33.796+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>News! AGE!</title><summary type='text'>Hey,

AGE's rewrite (of a rewrite of a rewrite) is coming on nicely, I can't say sure when I get it working enough to get you screenshots, but fear not, it's going to be amazing. Or not.

I'm moving on fully on GameObject-Component architecture and I'll use scenegraph as rendering method. This allows me to develop and implement features on the go, without extending or modifying existing classes </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/3617196038574276243/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=3617196038574276243' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3617196038574276243'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3617196038574276243'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/09/news-age.html' title='News! AGE!'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-8269822559694213488</id><published>2010-08-07T17:51:00.001+03:00</published><updated>2010-08-07T17:51:40.413+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Back from Kilke</title><summary type='text'>I've been away for two weeks, as I was attending the VI Finnjamboree Kilke. Because of it another delay arose.

Now I'm home again and I can work almost full time with my projects, with biggest priority put on AGE. I hope I can get you guys something in near days!</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/8269822559694213488/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=8269822559694213488' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8269822559694213488'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8269822559694213488'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/08/back-from-kilke.html' title='Back from Kilke'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4461789486964791748</id><published>2010-07-20T19:54:00.002+03:00</published><updated>2010-07-20T20:05:21.785+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>UPDATE! OMG.</title><summary type='text'>Hai,First things first: no screenshots yet nor big updates to engine, except the following:File formats----I'm using .ini configurations file, .py scripting and will also include support to many formats, including Collada (.dae), 3DS Max (.3ds), Wavefront Object (.obj), LightWave (.lwo), TrueSpace (.cob/.scn) and (for 3dgs users) MDL 7 (.mdl) and Heightmaps (.hmp) plus many other ones. I will </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4461789486964791748/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4461789486964791748' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4461789486964791748'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4461789486964791748'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/07/update-omg.html' title='UPDATE! OMG.'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-7520642969566822589</id><published>2010-06-27T18:05:00.003+03:00</published><updated>2010-06-27T18:26:11.529+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Delayed, again.</title><summary type='text'>Currently, there are two reasons for no updates lately.First one is that I'm doing some other stuff (some that give me cash, others don't), which consume my time and dedication away from AGE.The other one is that I noticed most of the bugs in my engine are caused by old protocode, that is everywhere. I have no other choice than to rewrite most of the code. This gives me also an opportunity to </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/7520642969566822589/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=7520642969566822589' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7520642969566822589'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7520642969566822589'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/06/delayed-again.html' title='Delayed, again.'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-5314296247825844228</id><published>2010-06-23T19:04:00.002+03:00</published><updated>2010-06-23T19:07:14.938+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='General'/><title type='text'>GRAAH</title><summary type='text'>PAK importer is almost done, just one or two bugs left to solve.  Also as midsummer coming around, I probably won't update this weekend.Damn sorry that I can't post anything cool as of yet.</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/5314296247825844228/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=5314296247825844228' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5314296247825844228'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5314296247825844228'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/06/graah.html' title='GRAAH'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-8772348382226925614</id><published>2010-06-06T18:51:00.001+03:00</published><updated>2010-06-06T18:52:31.799+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Out of town</title><summary type='text'>I'll be out of town (read: in military) without access to the internets. I will update as soon as I a) get back b) solve the bugs out of the importer.Sorry for the delays.</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/8772348382226925614/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=8772348382226925614' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8772348382226925614'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8772348382226925614'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/06/out-of-town.html' title='Out of town'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-7380884063311639424</id><published>2010-06-03T17:31:00.003+03:00</published><updated>2010-06-03T17:33:44.587+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='General'/><title type='text'>Update</title><summary type='text'>I'm working hard on the PAK importer (AGE), but it's having some bugs at the moment, so the picture tiem has to wait. I promise to get you all something by the end of the week. Also I'm tired at the moment. I need sleep. |:</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/7380884063311639424/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=7380884063311639424' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7380884063311639424'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7380884063311639424'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/06/update.html' title='Update'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-6508246128924745663</id><published>2010-06-01T16:44:00.003+03:00</published><updated>2010-06-01T17:28:01.214+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DeviantART'/><title type='text'>deviantART related II</title><summary type='text'>NEW layout in dA. Again.Anyways, feature tiem.Featured artists:=NTDevont~Cushart=Lorelai82*GENZOMANRandom faves:Fragrance-Hatsune Miku by *lunaticjokerDragon Flight by *HideyoshiAir elemental by ~javi-ure</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/6508246128924745663/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=6508246128924745663' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6508246128924745663'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6508246128924745663'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/06/deviantart-related.html' title='deviantART related II'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-2558839635906515187</id><published>2010-06-01T13:02:00.003+03:00</published><updated>2010-06-01T13:39:46.374+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Massivety</title><summary type='text'>So... here it is. The Massive Post I've been talking about. It's not a showcase or anything, but put simply, an overview of current status (with featureset), future status (this week, next month, three months) and a demo information (which I will start to work when I finish this week's features).Current status---Project build version 0.0.57FeaturesPAK, including following features:Unique asset </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/2558839635906515187/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=2558839635906515187' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2558839635906515187'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/2558839635906515187'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/06/massivety.html' title='Massivety'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-6493099070301007938</id><published>2010-05-28T22:15:00.006+03:00</published><updated>2010-05-31T15:39:53.136+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Loading... Please wait...</title><summary type='text'>I just got back home, and I'll start to work on the massive post / update and so on tommorow. I try to get you guys something REAL about this engine. Probabilites are high that I get you something around sunday-monday vector. Sorry for the delay.While waiting for it, please check BlendELF for something awesome. It's a new, but fairly powerful and nice engine.EDIT: For today I will keep rollin' </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/6493099070301007938/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=6493099070301007938' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6493099070301007938'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6493099070301007938'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/05/loading-please-wait.html' title='Loading... Please wait...'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-592365274412544567</id><published>2010-05-16T15:56:00.003+03:00</published><updated>2010-05-16T16:02:09.508+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Update rarity?</title><summary type='text'>I haven't been updating here since I haven't really done much for it. I'm pretty stumped with military. For the next two weeks I will be away, which means no way going to get you updates.What I've done up 'til now:PAK usage pipeline:importPAK(...) // Imports index of PAKloadSingleAsset(...) // Loads single asset from PAKloadMultipleAssets(...) // Loads multiple assets from PAKand multiple (20+) </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/592365274412544567/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=592365274412544567' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/592365274412544567'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/592365274412544567'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/05/update-rarity.html' title='Update rarity?'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4792241245891893807</id><published>2010-04-22T09:46:00.005+03:00</published><updated>2010-04-23T21:08:02.316+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Engine status [22042010]</title><summary type='text'>As I don't have anything else to rant about, I will give quickish update about the status of the engine as of now.Engine supports fully Python, and there aren't (atm) any found bugs. I'm in the middle of writing PAK file format for AGE, that, in all simplicity, works as a package, both crypted and packed, if so wanted. Currently it is designed to hold data for camera, entity, mesh, image, </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4792241245891893807/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4792241245891893807' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4792241245891893807'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4792241245891893807'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/04/engine-status-22042010.html' title='Engine status [22042010]'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-1153169730116481979</id><published>2010-04-11T16:21:00.010+03:00</published><updated>2010-04-11T18:14:01.865+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Scripting AGE</title><summary type='text'>AGE supports currently Python scripts. This means it gives you more rapid development cycles when you don't need to rebuild your c/#/++ project all over again.Currently the system is as follows:You make main.py that includes, at minimum, following lines:# Import age libraryimport age# Initialize AGE, give it title "AGE" and set# window size to 768x480age.Driver.initEngine("AGE", 768, 480)# Loop </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/1153169730116481979/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=1153169730116481979' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/1153169730116481979'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/1153169730116481979'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/04/scripting-age.html' title='Scripting AGE'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-1532833786118708739</id><published>2010-04-05T01:06:00.005+03:00</published><updated>2010-04-05T01:39:06.261+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='General'/><title type='text'>Thoughts about games and engines</title><summary type='text'>While working on this engine, I've been reading and watching numerous GDC (Game Developer's Conference) stuff and I have learned alot of simple and advanced tricks, like multithread tasking, shadow mapping tricks, animation layering and reusing code in numerous ways, just to name few. Also a huge point that I've heard on many sources and witnessed myself, is that an AAA engine, like Unreal, </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/1532833786118708739/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=1532833786118708739' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/1532833786118708739'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/1532833786118708739'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/04/background-and-current-status.html' title='Thoughts about games and engines'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-3183035619947932394</id><published>2010-04-03T23:47:00.012+03:00</published><updated>2010-04-11T18:14:27.217+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><title type='text'>Imaging AGE</title><summary type='text'>As I promised earlier today, I will update some screens to you. I keep my promises.But before them, I would like to give a small(ish) list that includes features in my current TODO-list and features on my COULDHAS-list.TODO (in possible order of completion)Shadows with spotlights, point lights and  global (sun) lighting, in that orderDynamicsScene  exporter to blenderMaterial filesAnimations (</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/3183035619947932394/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=3183035619947932394' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3183035619947932394'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3183035619947932394'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/04/imaging-age.html' title='Imaging AGE'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_4BP09VmQkTA/S7esp6qfiYI/AAAAAAAAABI/v2Nsf_B_yLA/s72-c/sphere.png' height='72' width='72'/><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4286490163407130741</id><published>2010-04-03T17:30:00.004+03:00</published><updated>2010-04-11T18:15:05.863+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='AGE'/><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>AGE is still alive, folks.</title><summary type='text'>I haven't been updating this blog for a while, so I'll bump it.The AGE is still alive and I've finished great portion of it already, making it versatile engine to use in your game creation. I'm working on things like Python bindings, multithreading (and choosing which technique is the best to implement) and shader generator.Currently AGE has the capability to the following:Python </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4286490163407130741/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4286490163407130741' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4286490163407130741'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4286490163407130741'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2010/04/age-is-still-alive-folks.html' title='AGE is still alive, folks.'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4838225477324512776</id><published>2009-06-05T13:02:00.003+03:00</published><updated>2009-09-06T13:43:06.445+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>About the engine status</title><summary type='text'>I slight handy faq for those who care at all of this engine:Q: Are you working on the engine? There's no updates!A: YES. I am. I'm currently going through some personal stuff.Q: Why haven't you updated!?A: Because there's still nothing really interesting happened.Q: What's "AGE"?A: Acronym for Autumn Graphics Engine. Engine used for game development.Q: I've heard stories of "AGEs", what's that?A:</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4838225477324512776/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4838225477324512776' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4838225477324512776'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4838225477324512776'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/06/about-engine-status.html' title='About the engine status'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-5502714383017007012</id><published>2009-05-11T12:37:00.004+03:00</published><updated>2009-05-11T13:06:46.146+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Babysteps'/><title type='text'>NEW Milestones</title><summary type='text'>Milestone I (updated):Rewrite everything and add threading support, so it adds more speed to multicore systems.So.. I had to do alot of rewriting to get this done. Currently, AGE uses one thread per node, so actions of nodes (cameras, entities, lights, yes even lights) have a thread if it has a action.So in larger systems engine may use up to 12000 threads, if the designer hasn't thought of one </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/5502714383017007012/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=5502714383017007012' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5502714383017007012'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5502714383017007012'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/05/new-milestones.html' title='NEW Milestones'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-8822694942137541841</id><published>2009-04-23T15:41:00.004+03:00</published><updated>2009-05-02T01:39:52.259+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Kittens 2</title><summary type='text'>I'm sorry I still haven't posted anythingI'm still working on making the threading system even more agile and work with me like it should.I already have some type of python binding ready, still gotta make some improvements there, so I have scenes ^^Soon. Soon you will get the first sphere/complex mesh renderings. (I will try to get million polygon mesh, or something similar for benchmarking).</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/8822694942137541841/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=8822694942137541841' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8822694942137541841'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/8822694942137541841'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/04/kittens-2.html' title='Kittens 2'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-3827318504178688088</id><published>2009-04-08T23:54:00.004+03:00</published><updated>2009-04-11T00:33:17.066+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Kittens.</title><summary type='text'>This should be in  a way in babysteps, but I rather not dirty it.I decided to change early on the design to be multithreading-friendly. This means pretty radical changes in some parts so if you can forgive me for delaying next "chapter" for few weeks and I'll probably be able to provide some screenshots too.Most likely spheres. At least one.</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/3827318504178688088/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=3827318504178688088' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3827318504178688088'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3827318504178688088'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/04/this-should-be-in-way-in-babysteps-but.html' title='Kittens.'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-799280481084235041</id><published>2009-04-07T13:28:00.004+03:00</published><updated>2009-04-07T13:54:05.239+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Babysteps'/><title type='text'>Milestone I &amp; II</title><summary type='text'>As I wrote, I'll start a series that tell about the progress of AGE. Each article describes the Milestones in question, sample usage code/script and perhaps some screen shots. Be aware of the fact the first ones will look lame, simple and just are meant for educational purposes only.Milestone IDescription:Basic Core functions (Windowing, renderer, wrapper) and Camera projection system.The "</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/799280481084235041/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=799280481084235041' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/799280481084235041'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/799280481084235041'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/04/milestone-i-ii.html' title='Milestone I &amp; II'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-6611380608409851773</id><published>2009-04-03T14:22:00.003+03:00</published><updated>2009-04-03T14:26:32.051+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Babysteps'/><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>More on engine</title><summary type='text'>I noticed that I hadn't done proper planning on the file system, so it kind of blew on me. I need to do some reprogramming (thanks to my "go with the guts"-style) on the engine design in general..I'll update when I'll get this solved. I blame logic.I'll start new "series" here too, The Babysteps of Engine, which reports the progress in detail. First chapter next week.</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/6611380608409851773/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=6611380608409851773' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6611380608409851773'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6611380608409851773'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/04/more-on-engine.html' title='More on engine'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-6687164015099552700</id><published>2009-03-26T10:06:00.004+02:00</published><updated>2009-03-26T10:25:34.165+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Autumn is coming!</title><summary type='text'>I've been working on a game engine from scratch that I will later on use to make games with the workflow I've been dreaming of: Blender for everything, meaning that I will be able to do the scenes in Blender and use export button to create game content.Of course I will have to make game-specific editors such as content creator and level editor not level designer.I've got the general structure </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/6687164015099552700/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=6687164015099552700' title='1 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6687164015099552700'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6687164015099552700'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2009/03/autumn-is-coming.html' title='Autumn is coming!'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>1</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4722638726613712716</id><published>2008-09-25T13:00:00.001+03:00</published><updated>2008-09-25T13:02:14.997+03:00</updated><title type='text'>Argon</title><summary type='text'>Official competition has begun. Deadline is at somewhere next january and we need to get the games architechture designed as quickly as possible,We have pretty vision of it, but we still need to think about it alot more than we have now.Next post will be some shots of the first version of it. With description of the game's idea and plot accompanied.</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4722638726613712716/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4722638726613712716' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4722638726613712716'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4722638726613712716'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/09/argon.html' title='Argon'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-4478615330058815255</id><published>2008-09-11T22:48:00.001+03:00</published><updated>2008-09-11T23:09:37.979+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='ARGON'/><title type='text'>New Project, Codename ARGON</title><summary type='text'>I'm kind of happy now. I have team construced from my class and we are working on an game at school. We have already covered all bases, which include audio (we have four artists), graphics and scripts/events (me and few other guys) and not forgetting mapping (everyone at start). We are expecpting this game to be pretty fine for first custom team project made at school.I'll give out more </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/4478615330058815255/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=4478615330058815255' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4478615330058815255'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/4478615330058815255'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/09/new-project-codename-argon.html' title='New Project, Codename ARGON'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-5243361529350251848</id><published>2008-09-07T04:28:00.003+03:00</published><updated>2008-09-07T04:37:34.377+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='General'/><title type='text'>Teh Newz</title><summary type='text'>Been so long since last update.Land of Lies has been cancelled due to excessive loss of game data. There is no way I'm starting it again after having basic materials done.As for Evalo and Scatter, no news on these two, I also have lost everything regarding them, so either they will also get cancelled or I will start them from scratch. Doesn't sound too tempting though.I have been working on </summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/5243361529350251848/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=5243361529350251848' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5243361529350251848'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5243361529350251848'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/09/teh-newz.html' title='Teh Newz'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-3375526448906791705</id><published>2008-04-13T15:02:00.004+03:00</published><updated>2008-04-13T15:16:24.857+03:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Projects, projects and one more project</title><summary type='text'>Hello again,I'm working on few projects, three to be exact and they are named as follows:Project EvaloProject ScatterLand of Lies -minigameAnd let describe these, first taking the minigame...Land of liesThe land of lies bases to the fierce streets of Tokyo, where generic evil  has deployed an mass of devilish creatures.. CAKES. They come in many forms, including hobos and ninjas! Your task as the</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/3375526448906791705/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=3375526448906791705' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3375526448906791705'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/3375526448906791705'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/04/projects-projects-and-one-more-project.html' title='Projects, projects and one more project'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-7459419790929702736</id><published>2008-02-01T11:49:00.000+02:00</published><updated>2008-02-04T13:41:51.342+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='Official'/><title type='text'>Scatter</title><summary type='text'>Yo,Scatter is working name for artistic side of my little not-begun-officially RPG game project that takes place in victorian/medieval time, with some twists to forward and backward (no laserswords or cars that is) and includes some little specialities you'd never expect.The game will include this and that, mostly this. The storyline includes two sides of the situation. Target of the game is make</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/7459419790929702736/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=7459419790929702736' title='2 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7459419790929702736'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/7459419790929702736'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/02/scatter.html' title='Scatter'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>2</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-5557191909999239875</id><published>2008-01-29T10:39:00.000+02:00</published><updated>2008-01-29T10:57:46.027+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='DeviantART'/><title type='text'>deviantART related</title><summary type='text'>Most of you know what deviantART is and if you don't, you should.I will sometimes send this kind of stuff here so bare with me.I'm member of deviantART and that alone makes me artist.I notate deviantART deviations here and by that what I think are actual art, not just random gibberish called "deviation".First of all, some remarkable artists:Cataclysm-XTomWilcoxalexiussNot so serious artists:</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/5557191909999239875/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=5557191909999239875' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5557191909999239875'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/5557191909999239875'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/01/deviantart-related.html' title='deviantART related'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-8742690109491962207.post-6645865807272810738</id><published>2008-01-28T12:11:00.000+02:00</published><updated>2008-01-28T14:52:49.575+02:00</updated><category scheme='http://www.blogger.com/atom/ns#' term='General'/><title type='text'>Welcome</title><summary type='text'>Yo and hello to you.It's normal that people think blogs are useless.They are.I will blog about things going around me, including this and that.You don't need to know who I am, you will get to know me. Sometime.</summary><link rel='replies' type='application/atom+xml' href='http://wutata.blogspot.com/feeds/6645865807272810738/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='http://www.blogger.com/comment.g?blogID=8742690109491962207&amp;postID=6645865807272810738' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6645865807272810738'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/8742690109491962207/posts/default/6645865807272810738'/><link rel='alternate' type='text/html' href='http://wutata.blogspot.com/2008/01/yo.html' title='Welcome'/><author><name>Inestical</name><uri>http://www.blogger.com/profile/16804577549858186286</uri><email>noreply@blogger.com</email><gd:image rel='http://schemas.google.com/g/2005#thumbnail' width='16' height='16' src='http://img2.blogblog.com/img/b16-rounded.gif'/></author><thr:total>0</thr:total></entry></feed>
